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In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.
Drakan begins innocently enough with our heroine, Rynn, and her younger brother, Delon, strolling through a picturesque Norman Rockwell forest engaged in an animated conversation. It is quite clear that Delon reveres his
older sister, and this respect and admiration between siblings will soon fuel the plot as orc-like beasts are invading the countryside cutting a bloody swath of death and destruction. Rynn is beaten into submission, and Delon is
taken prisoner. Before his death, Atimar, the village priest, informs Rynn about the Order of the Flame, a society of elite warriors who were soul-bound to the ancient dragons. Rynn must now find the hidden lair of the dragons
and then waken and soul-bond with a reluctant Arokh. If you are not already hooked on this game by the time you find your scaly friend, then you will be the first time you mount Arokh's back and take to the skies. And what a ride
it is! The scenery invites you to swoop through snow-capped mountain tops and skim the glistening ripples of shimmering water. It is guaranteed that whenever you enter a new environment (or level) you will feel a strong need
to explore the area fully from Arokh's point of view until unexpectedly an opposing dragon swoops from the clouds and fries you to a crisp--a subtle reminder that there is a world to be saved and a game to be played.
Combat is never the nuisance it could have been thanks to a subtle engine that allows leniency both for players like me who rely more on brute force and the more skilled player who enjoys using special combo moves. Rynn
has at her disposal the usual itinerary of medieval/fantasy weapons--scimitar, greatsword, battle axe and rune sword--and enough armor and health potions to progress smoothly through the levels. Your weapons will take
damage. A blinking icon alerts you to your weapons' limited endurance and provides you with the opportunity to switch weapons before their power diminishes. I will admit I used a "god" code so I could concentrate more on
playing the game without fear of dying and rebooting every 15 minutes. For an impatient and easily frustrated adventure gamer like myself, this was fine and did not detract from my enjoyment of the game one iota. The area in
which the combat really shines though are the aerial battles. Air-to-air dragon combat is frustrating at first, but once you have the lay of the keyboard down you will find yourself circle-strafing and breathing flame at your
opponents with the greatest of ease. In fact, I think the biggest thrill I had in the game was spotting a group of monsters attempting to flee through a hidden valley passage and quickly and effortlessly sweeping over their
surprised heads while launching a steady stream of flame.
So in a world populated with Tolkien-esque creatures--wartoks, orcs, succubuses, scavenger hordes--3D sound from waterfalls, crickets, thunder and other natural elements; and an improbable teaming of woman and dragon
that make the two seem inseparable--what is there not to like about this game? Honestly--not much. Drakan is a game for the history books.
Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any modern version of Windows. On May-01-12 at 22:59:52 PDT, seller added the following information: