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BRAND NEWFACTORY SEALEDRISING KINGDOMSPC GAMECD EDITIONDESCRIPTION:
Rising Kingdoms is a Real-Time Strategy set
in a fantasy world, which focuses on empire development and dynamic tactical
Set in the beautiful fantasy world of Equiada, home to magical creatures,
mighty leaders, and powerful wizards, Rising Kingdoms, offers players the unique
combination of both strategy and adventure modes.
In strategy mode the player is able to choose from 3 major races: Humans,
Foresters and Darklings, and use them to capture, enslave and develop five
independent nations – Shades, Nomads, Dragons, Trolls, and Elves. Combined with
the player’s main race these allies provide a valuable asset when fighting other
kingdoms and powers.
In adventure mode the player controls a group of Champions and a small squad
of troops uncovering dark secrets and surprising twists as the adventure
The story spans over several generations portraying powerful ancient
artifacts, the rise and fall of mighty leaders and glorious kingdoms, and the
birth of new mystical creatures and races.
With the skill and knowledge to create sturdy buildings and advanced weapons
and devices the Human civilisation flourishes, constantly colonizing more and
more territories in Equiada. Protected by weapons of steel and their faith in
the gods they continue to perceive themselves sole fit to rule the world, doing
everything in their power to destroy all other races in existence. The only
thing preventing them from achieving this ultimate goal is that because of the
constant struggles for power the Human race remains divided in dozens of small
kingdoms and domains fighting each other.
Humans use Gold Mines to gather gold, using
peasants to transport the precious metal from the mine to their Town Hall or
Trade Post. In order for the Gold Mine to be created, however, there must be a
gold deposit on which it could be built. Gems, on the other hand, are collected
by the peasants directly from the gem deposit.
Human armies restore their health on the battlefield
and in their towns in the same way – by using their healing unit, the Monk. The
Monks can even learn the Life Steal spell, allowing them to damage their enemies
by transferring life energy from them to nearby infantry allied troops.
Unlike all other races on Equiada, only humans have
the necessary scientific and architectural skills necessary to repair buildings.
Thanks to this a peasant could be hired at any time to restore a structure that
has been damaged during an attack.
Created of plant, beast and magic, the children of the forest wasted no time
in establishing themselves as one of the three dominant races of Equiada.
Lacking crafts and any type of technology, the Foresters rely on nature for
everything, using magic to twist plants into structures, create traps to foil
their enemies or call sturdy creatures to crush their foes.
Foresters use Gold Plants to extract gold from
deposits, making it available for the workers to carry to the Town Hall. To
gather gems, on the other hand, the Foresters require that a Magic Well be built
near the gem deposit. When they are sent to collect gems will automatically
store them in the magic well.
Bearing a link with nature, Forester structures
have the ability to regenerate with time - as long as the building is not
completely dead it would restore its health on its own. However, there doesn't
exist any other way a building could restore its health.
Living in the deep woods, some of the beasts in the
Forester Alliance have mastered themselves as skillful hunters. Some of them
have attained such skill in hunting that they have received the most special of
weapons - the Moon Blades, allowing them to hit multiple enemies from a
distance. These fearsome hunters have proven themselves to be as good on the
battlefield as they are during the hunt.
Created by darkness and magma, the Darklings are one of the elder races of
Equiada. Given the skill to shape stone at will, they raise massive buildings of
black rock anywhere on the earth's surface. Unlike the other races, the
Darklings have remained unchanged since their creation. Even now their
theocratic society still follows the teachings the old gods. Recent changes in
Equiada, however, combined with the other races’ thirst for power and
domination, have forced the Darklings to once again make their presence in the
incoming conflict. A war is about to begin…
Darklings gather their resources directly from
mineral deposits using Purifiers for gold, and Crystal Spires for gems. Once
these immense structures are in place, a constant flow of resources starts
flying straight to your Town Hall.
Darklings do not require buildings to inhabit; instead
they need something to act as their link to the world so that they can maintain
their current shape. This link takes the form of a Soulwatcher - a flying
creature that cannot fight, but because of its powers can reveal invisible foes.
Using the powers given by the old gods and the
link with the land of Equiada all Darkling units and Champions are able to
recover from even the most serious wounds with time.
- Windows 98/Me/2000/xp
- 800 MHz Intel CPU (2.0 GHz recommended)
- 256 MB RAM
- 32 MB Video Card
- 850 Mb of uncompressed disk space
- 4x speed CD-ROM drive
- Internet connection (recommended)
DVD STYLE BOX
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