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Dungeon Siege helped bridge traditional party-based computer RPG management with the faster combat-and-loot rhythm of action RPGs. Its continuously streamed world was designed to keep exploration moving without interrupting normal gameplay with loading screens, while its unusually large controllable party and dedicated multiplayer world gave it a distinct identity among early-2000s fantasy RPGs. It was the first title developed by Gas Powered Games for Microsoft Game Studios and established the Dungeon Siege franchise.
Collectors interested in Dungeon Siege may also want to explore Dungeon Siege: Legends of Aranna (2003), its official expansion featuring a new campaign and additional content in the world of Aranna; Dungeon Siege II (2005), the direct sequel that returns to Aranna with a new conflict and expanded action-RPG systems; Dungeon Siege II: Broken World (2006), the official expansion that concludes the storyline of the second game; and Dungeon Siege III (2011), the later franchise sequel developed by Obsidian Entertainment that reworked the series around a more character-driven action-RPG structure.
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