Mortyr 2093-1944 PC, 1999 Interplay PC Video Game Tested Free US Ship See Store For Sale


Mortyr 2093-1944 PC, 1999 Interplay PC Video Game Tested Free US Ship See Store

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Mortyr 2093-1944 PC, 1999 Interplay PC Video Game Tested Free US Ship See Store:
$14.99


Mortyr: Schloss is the first episode of a first-person game being developed by MirageMedia S.C. of Poland.

The plot begins in an alternate reality where Earth is ruled by the Nazi Reich. The Nazis managed to win World War II by constructing a time machine and receiving a powerful artifact from the far future--an artifact that gave them military supremacy in the world's battlefields. Today, in 2093, nobody remembers the way the world was before. The leaders have successfully misplaced history, and people know the ruling Nazism as the everyday reality. But life is never that simple. One of the military scientists, Gen. Jurgen Mortyr, and his science crew have connected the growing number of world's disasters, weather, and gravity anomalies with the development and usage of a still-secret time machine. Tests have confirmed the theory that the time travels indeed are the cause of growing cataclysms. Very soon, the cataclysms are due to connect into a great collapse that would destroy the planet. Thus Jurgen and his cooperatives make the only possible decision--to destroy this line of time, to bring life back as it should be. They want to send a trusted person to the past, to the pivotal point in time--the creation of the first time machine--to destroy it and prevent its creators from making the next one.

Yes, but who should go? The best and only choice is Jurgen's son, Sebastian. As a perfectly trained killing machine, the youngest instructor of the elite fighting teams, he was perfect to fulfill such a task. The task wasn't meant to be hard, anyway--transported precisely to the chamber of the time machine's inventor, Sebastian was to kill him, set the detonators, and get back a while before the explosion.

Unfortunately, it was probably a calculation error that made Sebastian appear in a small chapel outside the castle. Left alone without any weapons, our hero still has a mission to complete. And here is the place where you come in... if you dare.



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