 Outdoor Life: Sportsman's Challenge (PC, 2004) For Sale
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Outdoor Life: Sportsman's Challenge (PC, 2004): $4.22
GAME TITLE: Outdoor Life: Sportsman's Challenge RATING: Rated Teensfor Violence to Animals GENRE: Outdoor Lifeand Hunting UPC: 0-71042-52186-51 Outdoor Life: Sportsman's Challenge is a business simulation game, sometimes referred to as a "Tycoon" style game, released for the PC in 2004. It was developed by Cat Daddy Games and published by Take-Two Interactive. Game Synopsis The game is an economic management simulation that focuses on the creation and operation of a successful outdoor wilderness resort or hunting/fishing park. Carrying the brand of the Outdoor Life magazine, the core objective is to manage the park's business operations while maintaining a healthy, thriving ecosystem. The main challenge is balancing customer satisfaction with ecological balance to ensure long-term profitability and success. Gameplay and Features Objective: The player's primary goal is to build, manage, and expand their resort park in one of several wilderness locations without going bankrupt. Building & Infrastructure: Players can construct various buildings essential for the park's operation and for attracting guests, including: Lodging: Cabins, lodges, campsites. Facilities: Washrooms, maintenance, groundskeeper stations. Commercial: Food and entertainment (bars, pubs), gift shops, gun/bow shops, and supply stores. Management: Ranger stations, fire towers, and conservation centers (crucial for managing animal Management: Players must attract and satisfy various types of guests, such Small Game, Medium Game, and Big Game funds must be allocated to attract the desired guest types. Happy guests are essential for good ratings and return Management: This is a crucial element that distinguishes the game. Players must: Set Tag Prices: Adjusting the prices for hunting/fishing tags controls the demand for different types of game, preventing Poaching: Game wardens must be hired to stop illegal hunting, which can decimate animal populations. Maintain Wildlife: Development must be managed carefully, as placing buildings too close to an animal's natural habitat can drive them away. The goal is to maintain a self-sustaining population of fish, fowl, and game.
Game Modes: Instant Action: The player chooses a location and is given a starting budget (e.g., $25,000) to build and manage the park at their own pace without strict objectives. Challenge Mode: This features 12 specific missions grouped by difficulty (beginner, intermediate, advanced) where the player must complete a specific objective within a certain time frame or budget, such as achieving a specific guest happiness level or reaching a certain ecological balance.
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