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Developed by Cyclone Studios and published by The 3DO Company in 1999, Requiem: Avenging Angel is a first-person shooter that combines conventional firearms with supernatural angelic powers in a dark, futuristic conflict between Heaven and the Fallen. Players control Malachi, a Chosen Angel sent to Earth to prevent the Fallen from bringing about catastrophe, battling through the campaign with weapons alongside abilities such as possession, Blood Boil, locust swarms, and turning enemies into pillars of salt. The game also supports multiplayer combat, while its unusual biblical science-fiction setting and power system distinguish it from more conventional shooters of the period.
Requiem: Avenging Angel (1999) is particularly notable for its Time Warp slow-motion combat ability. Guinness World Records identifies Requiem: Avenging Angel as the first video game to feature bullet time, predating the mechanic's later prominence in action games. Its combination of firearms, supernatural abilities, possession, and time manipulation also reflected the late-1990s movement toward first-person shooters with more elaborate character abilities and narrative-driven worlds rather than weapon-focused combat alone.
Collectors interested in Requiem: Avenging Angel may also want to explore Star Wars Jedi Knight: Dark Forces II (1997), another first-person action game built around conventional weapons and an extensive supernatural-style power system; Hexen II (1997), a dark-fantasy shooter combining weapons, magic, and RPG elements; Blood II: The Chosen (1998), a supernatural late-1990s first-person shooter with similarly dark themes; Messiah (2000), an angel-centered action game whose defining mechanic likewise involves possessing other characters; Clive Barker's Undying (2001), which combines first-person gunplay with supernatural powers and horror; and Max Payne (2001), a later action shooter built prominently around controlled slow-motion combat.
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Seller Note: The outer box has light to medium box wear, which may appear more noticeable under certain lighting or at different viewing angles than shown in the photos.