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Actual Game
The Even More
Incredible Machine
1-Click Install
Windows
11, 10, 8, 7, Vista, XP
(Sierra 1993)
MY PROMISE
My games are genuine, install in one step, look, sound and play in Windows 11, 10, 8, 7, Vista and XP like they did in the old days, or your money back. This is my unconditional guarantee for three years.
WHAT IS INCLUDED This listing includes the original game CD. Online help is available within the game. The box is pictured for reference only and it, and the jewel case, are NOT included.
I will also provide a compatibility CD that will allow the game to run under Windows 11, 10, 8, 7, Vista and XP.
INSTALLATIONOne step: Insert my CD and the game will automatically work on your computer. Done. Yes, it's that simple.
Want to play? Click the icon. Want the game off your computer? Click Uninstall. Zero hassle.
TECH SUPPORT Rapid response technical support for three years is always an e-mail or phone call away.
In the extremely rare event I cannot get this title to work on your system I will take it back for a full refund. All I ask is minimal assistance from you during the troubleshooting process.
The Game
In the Incredible Machine you must complete a series of tasks given twodifferent sets of tools. One set, on the work area when you start thelevel, are beyond your control. You either have to work with or aroundthem. The placement of the other set, shown in the parts bin to the rightof the work area, is controlled by the player. To solve the problems (ofwhich there are 85), you move some or all of the parts over to the workarea. If a part just can not be put in the current position, a red Xwill appear on top of part being moved. You can't drop the part until theX goes away. That's it, and most levels can be solved in 10 to 20minutes of work. However, some of the puzzles can take you hours ofstaring and tinkering to get right. In a lot of ways, these puzzles arewhat the game is all about. Some parts get moved by mere pixels foroptimal positioning, and completely reviewing your strategy is occasionallyneeded. The programmers modeled the behavior of quite a few objects andtools above and beyond just ballistic arcs, and you don't have to find theone, specific solution the designer had in mind. Any machine that does thetrick is fine with TIM. Almost half the fun is finding other, even moreinteresting, ways of doing things. For example: on the first puzzle (theone with the walk-thru in the manual), I came up with an alternate solutionthat only used two belts.
Finally, there is the Free Form Machine. Here, you have access to all of theparts in the game, including quite a few you never could use in the gameitself. I found the free form mode extremely useful for testing things touse in a puzzle (for instance, to definitively find out if Pokey the Catwould fit through a certain-sized hole). Although I'm sure there will betraffic in sharing machine designs, Free Form didn't interest me that muchafter I completed all the puzzles. More often, I found myself going back tofavorite levels and looking for more solutions. However, I must admit thereis a definite enjoyment factor in setting off an entire screen worth ofdynamite.
In The Incredible Machine, Sierra created a game apparently targeted at the legion of Lemmings fans, with a good, healthy dose of RubeGoldberg thrown in. Instead of controlling a bunch of dim-wittedmammals intent on walking straight ahead, you assemble the pieces of afantastic mechanism to achieve your goal. Both are games for people whoreally enjoy problem solving.
Note: My compatibility CD does not alter the retail game or bypass copy protection. It allows the original media to install and run correctly on any recent version of Windows.